Creating compelling and visual experiences is what I do. I've worked within a variety of fields from architecture to film & TV production and love to explore ways of taking an audience to new and unexpected places.
I'm old school and used a pencil and paper before starting out as an illustrator. I now advise clients and design content for emerging formats such as VR. What is important to me is authenticity, dialogue and striking the right chord between tech and creative...
“ The art challenges the technology, and the technology inspires the art. “ -John Lasseter, Pixar.
I also believe managing expectations and being on budget to be just as crucial as any creative solution. Start planning early, get the right talent and we can go anywhere !
The Best Fit
Any size, shape or industry sector.
Clients looking for people to take ideas from concept through to final delivery in both independent and team environments.
Companies that value innovation and team building.
Awards & Accomplishments
The Polar Sea : 360 Journey/ Grimme online Award 2015. (360 VFX & Editorial)
Halcyon / Webby award nominee 2017 (VR Asset creation & VFX)
Ebola Outbreak : A virtual Journey / Peabody-Facebook Prize Winner & FWA Mobile of the Day Winner (animated content & VFX)